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Chapters like the one about turning off lights or chasing down a rodent, however, feel contrived and ultimately unnecessary in the grand scheme of things. When playing a chapter that pushes the story forward in meaningful ways, Final Fantasy VII Remake is a game that’s nearly impossible to put down. While most chapters serve narrative purposes, the game features a lot of filler chapters that do little but add hours to the in-game clock. It’s emotional, lengthy and leaves you wanting more.įinal Fantasy VII Remake’s 20-30 hour campaign is spread across 18 chapters of varying lengths. The new additions help expand the story, and though there’s one unfortunate element added in, the story is well worth seeing through. Despite this, Final Fantasy VII Remake’s story is a well-told recreation of the original game’s Midgar slice. Considering Kingdom Heart’s director, Tetsuya Nomura, is also Remake’s director, it isn’t all that surprising that it’s here when it probably should have been left on the cutting room floor. This plot element ultimately feels more like it belongs in a Kingdom Hearts game than Final Fantasy VII Remake. In fact, a single new addition thematically clashes with Final Fantasy VII’s overarching themes. It was smart of Square Enix to delve deeper into the characters, but not all additions improve the plot. It’s spot-on, but can be overwhelming at times. Tifa and Aerith get nice moments as well, though Square Enix might have gone a bit too far with Barret’s Mr. In his place, we get a new Cloud that starts cold and detached but ends up with some significant development as the story concludes. Gone is the brooding Cloud that’s been omnipresent since the release of Advent Children. Cloud particularly gets plenty of time to grow and develop.
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Plus, a handful of new scenarios end up making Cloud, Tifa, Aerith and Barret more relatable. Meanwhile, new characters are thrown in to add some additional emotion to classic scenes and even add further dimension to existing characters. Existing characters, like Jessie and Biggs, are provided additional scenes to give personality to characters that didn’t have much at all. Lasting about 20-30 hours depending on difficulty and side content pursued, Final Fantasy VII Remake has the appropriate length and uses it to expand what was already there.įinal Fantasy VII Remake may start the same as the original, but it deviates from there to expand the Midgar plot.
FINAL FANTASY VII REMAKE REVIEWS FULL
Though this slice was small in the original game, Square Enix has managed to turn it into a full game. VII Remake focuses entirely on the Midgar section of the original game, which was about a 5-8-hour slice of content.
FINAL FANTASY VII REMAKE REVIEWS SERIES
Despite no designation in the marketing or branding, Final Fantasy VII Remake is the first in a series of entries that will eventually tell the full Final Fantasy VII plot. After an attack on a Mako Reactor, Cloud finds himself drawn into a conflict that runs much deeper than Shinra.īe wary, Final Fantasy VII Remake is not a full remake of the original game. You play as Cloud Strife, a mercenary and former SOLIDER fighting alongside an environmental group known as Avalanche to take down the villainous Shinra Electric Power Company. Featuring new 3D graphics, voice-acting, and numerous story changes, is Final Fantasy VII Remake what fans have been waiting for all these years or is this just a corporate cash-grab?įinal Fantasy VII Remake follows many of the same beats as its original counterpart. Fast-forward to today and Final Fantasy VII has been reborn for the PlayStation 4 as Final Fantasy VII Remake. Final Fantasy VII defined a console generation back in the 90s and secured a loyal fanbase that continues to sing its praises. It’s been 23 years since Final Fantasy VII revolutionized the industry with its state-of-the-art graphics, emotional story and gameplay.
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